Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0b10
2018.2.4f1
Issue ID
1073489
Regression
Yes
[LWRP] Multiple Point lights do not work when platform is switched to Android
To reproduce:
1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)
2. Switch platform to Android
3. Observe that in the scene there are 2 point lights, but only one is visible
4. Disable the invisible Point light and observe that the visible one becomes less bright
Expected: both point lights are visible
Reproduced in 2018.2.0b10, 2018.2.4f1, 2018.2.5f1
Did not reproduce in 2018.1.9f2, 2018.2.0b9, 2018.3.0a1, 2018.3.0a10
Regression introduced in 2018.2.0b10
Not reproducible in 2018.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment