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[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce:1) Open the attached project.2) Build and Run on iOS or Android.- Make sure sound is enabled on the device.3) Dou... Read more
Attaching a script with mismatching script name/class name shows wrong n...
To reproduce: 1. Open the attached project (Exercise.zip)2. Rename the GMx script to LevelJump and try attaching it to the GM game o... Read more
[Terrain] Details are not being painted according to the selected brush
Details are not being painted according to the selected brush Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more
Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...
To reproduce:1. Open my attached project (Test CustomEditor.zip)2. Click Test>My Window3. Try to dock this window anywhere or cli... Read more
[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce:1. Open user-submitted project2. Load scene Test3. Enter Play mode4. Find TextMeshPro Text GameObject (Canvas>... Read more
[Windows] Unable to use Undo if Editor layout is set to default
How to reproduce:A:1. Create new project2. Reset layout to default (even if it’s already default)3. Move camera in the scene view4. ... Read more
SkinnedMeshRenderer without bone weights is not rendered in player
Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more
[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...
Reproduction steps:1. Download and open the project from the provided link in the description ("Project Zip").2. Go to "Build > B... Read more
[Test Runner] Unity Editor freezes after running a test in Play mode
Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more
Values of a component aren't reset when right clicking the gear icon on ...
Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open