Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1068828
Regression
Yes
Values of a component aren't reset when right clicking the gear icon on the component
Repro steps:
1. Create a new project
2. Create an empty GameObject in the Hierarchy
3. In the Inspector on the Transform component right click the gear icon
4. Select "Reset"
Expected: The Transform is reset
Actual: After selecting "Reset" the position of the menu window changes and the values aren't reset until you click anywhere else in the Editor
Reproducible with: 2018.3.0a8
Not reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a5
Fixed in: 2018.3.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser
Add comment