Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a4
2018.3.0a8
Issue ID
1068826
Regression
Yes
[Test Runner] Unity Editor freezes after running a test in Play mode
Unity Editor freezes after running a test in Play mode
Steps to Reproduce:
1. Open attached project.
2. Open Test Runner window. (Window >> General >> Test Runner).
3. Go to PlayMode.
4. Click on 'Create PlayMode Test Assembly Folder' button.
5. Click on 'Create Test Script in current folder' button.
6. Run single test or all tests by clicking on 'Run All' button.
Note: Refer attached video.
Actual result:
Unity editor freezes and never exits after running a test in Test Runner.
Expected Result:
The test should run successfully without freezing the editor.
Environment:
Windows 10, Windows 7, Mac 10.13, Mac 10.12
Occurring with:
2018.3.0a8, 2018.3.0a6, 2018.3.0a4
Working fine with:
2018.3.0a3, 2018.2.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment