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Confirmation window does not appear when pressing on "Help" -> "Reset Pa...
How to reproduce:1. Open any project2. Press on "Help" -> "Reset Packages to defaults"3. Observe the Editor Expected result: a co... Read more
Long labels set for Addressable Assets do not have a button to delete them
How to reproduce:1. Open user-submitted project (AddressableAssets)2. In the Addressables window click on the 'Labels' dropdown for ... Read more
FBX Import animation preview postion reset when adding an animation event
How to reproduce:1. Open user's project.2. Select Test Animation in Project View.3. Select the Animation tab.Make sure the Inspector... Read more
HttpClient namespace is not recognized in VS with .NET 4.x
Steps to reproduce:1. Open attached project "HttpBug"2. Make sure Scripting Runtime Version is set to .NET 4.x3. Open "main" scene4.... Read more
Crash on "Rigidbody::WakeUp" after clicking Revert prefab
Steps to reproduce:1. Open user attached2. Open the ShootingStandoff scene.3. Select the DEST object in the scene.4. Click revert- E... Read more
Crash on CastFilter::preFilter when casting Raycast with originin (infin...
How to reproduce:1. Open the "Raycast_Crash.zip" project2. Open the "ShootingStandoff.unity" scene3. Press Play4. Wait until scene l... Read more
[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce:1. Open attached project2. Start building for Android IL2CPP3. Wait Notes: It takes a while (at least 30 minutes)... Read more
JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
PacMan Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by:1) Create a new projec... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip)2. Open the "Particle Stress Test" scene3. Enter Play mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open