Search Issue Tracker

Fixed in 2018.3.X

Votes

1

Found in

2018.2.1f1

Issue ID

1066517

Regression

Yes

ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time

Visual Effects - Legacy

-

To reproduce:

1. Open the attached project (VUE Unity Development.zip)
2. Open the "Particle Stress Test" scene
3. Enter Play mode
4. Open the Profiler and in the timeline observe how much time ParticleSystem.WaitForPreviousRenderingToFinish takes

Expected: ParticleSystem.WaitForPreviousRenderingToFinish doesn't take as much time

Reproduced in 2018.2.1f1, 2018.2.2f1, 2018.3.0a8
Did not reproduce in 2018.2.0f2
Could not test in 2018.1 and earlier versions due to the project breaking
Regression introduced in 2018.2.1f1

Comments (5)

  1. Homeship

    Jul 21, 2021 10:58

    Reproduced in 2018.4.24f1 (64bit) on desktop in Editor and in build

  2. stephenxjc

    May 15, 2020 06:26

    Reproduced in 2019.3.0f1 on iphone7

  3. vizgl

    Apr 30, 2020 15:37

    Reproduced in 2019.3.11f1

  4. RedVonix

    Dec 19, 2019 22:24

    Reproduced in 2019.3.0f3 on Android.

  5. Vigil

    Sep 24, 2018 17:24

    Reproduced in 2018.2.6f1 (64bit)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.