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[Ads] Verified and default Ads package should be 3.3.x instead of 2.0.8
Steps To Reproduce: 1. Create a new Project2. Windows> Package Manager > Ads Expected Result:The verified ads package should b... Read more
Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...
How to reproduce:1. Open the attached "1206282.zip" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in the Hie... Read more
[2D][Skinning Editor] MissingReferenceException thrown on closing Sprite...
When Bones are edited and Sprite editor window is closed, the editor throws MissingReferenceException. Refer attached video Steps to... Read more
Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more
Highlighter of the slider handle is not getting refreshed
In Skinning Editor, the Highlighter of the slider handle is not getting refreshed with the movement of a slider. Steps to repro:1. C... Read more
Light baking regression
Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[URP] Toggling Camera Override on first Renderer Feature in the list int...
Reproduction steps:1. Open project in "2020.1.0a17.zip"2. Open "SampleScene.unity"3. Notice that there are 2 Cubes in Scene which ha... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce:1. Open the attached project2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"3. Select "Chance" t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled