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Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more
Highlighter of the slider handle is not getting refreshed
In Skinning Editor, the Highlighter of the slider handle is not getting refreshed with the movement of a slider. Steps to repro:1. C... Read more
Light baking regression
Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[URP] Toggling Camera Override on first Renderer Feature in the list int...
Reproduction steps:1. Open project in "2020.1.0a17.zip"2. Open "SampleScene.unity"3. Notice that there are 2 Cubes in Scene which ha... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce:1. Open user-submitted project (CrashDeleteScene)2. Dirty the Scene(e.g. create a GameObject)3. Save the Scene Expe... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce:1. Open the attached project2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"3. Select "Chance" t... Read more
[GPU PLM] GPU baking does not match CPU
Steps to reproduce: 1. Download and open the attached repro project2. Open SampleScene3. Bake lighting using CPU PLM4. Bake lighting... Read more
An artifact is visible in Package Manager search field
How to reproduce:1. Open the attached 'project-1206260.zip' project2. 'Window' > 'Package Manager'3. In the Package Manager click... Read more
Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...
Reproduction steps:1. Open "Test.zip" project2. "Tools" -> "SwitchMe"3. Notice the Console Output4. "Tools" -> "SwitchMe"5. No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
- Editing serialized fields on script components gets interrupted by reimport when editing a prefab with auto save enabled
- Crash on Transform::EnsureCapacityIncrease when duplicating a prefabbed UI element