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[SpriteSheet][Packing] Spritesheet colors are not consistent between pac...
Repro steps: 1) Open my attached project SpriteSheetColor 2) Select the Hero_SpriteSheet 3) Make sure Packing Tag is set 4) Open in ... Read more
[GL] Shader doesn't receive parameter from the script
Repro steps: 1) Open the project 2) Make sure Graphics API is set to OpenGLCore or GLES3 3) Play and notice the half of object is gl... Read more
[Speedtree] Billboards with different scales use a single scale
Repro steps: 1) Open the project and three-trees-with-different-scales.scene 2) In the Game view notice, that the billboards are the... Read more
About window dissapears when other windows take focus, even if they are ...
Open about window (For reference put deattached some other window next to it, e.g. Console) Switch focus to some other window that ... Read more
[Cursor] Locked cursor receives pointer based events
Reproduction steps: 1) Open attached project "CursorTest" 2) Open scene "Demo" 3) Enter play mode 4) Press A key to lock the cursor ... Read more
When Main.OnRenderImage() is called, memory is allocated for garbage col...
Reproduction steps: 1. Open the attached project 2. Open the profiler window 3. Run the "Test" scene 4. Notice that 40 bytes are all... Read more
[iOS] Deactivating a GameObject that has an Audio Source playing a sound...
Steps to reproduce: 1. Open attached project 2. Build for iOS with 'Autoconnect Profiler' enabled 3. Build generated Xcode project ... Read more
Saving a c# script in Visual Studio while a scene is playing crashes Unity
To reproduce: 1) Open attached project 2) Open 'levelA' scene 3) Open 'levelInit' script 4) Play the scene and wait a couple of seco... Read more
RPC warning message is not informative
Reproduction steps: 1. Open the attached project 2. Open scene "test.scene" 3. Press "Lan Host(H)" Button which appears on GUI 4. Pr... Read more
The JSON serializer does not return a correct string length value when b...
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Press the 'Serialize!' button - Note that the result will re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
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- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"