Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.3f1
Issue ID
773805
Regression
Yes
Saving a c# script in Visual Studio while a scene is playing crashes Unity
To reproduce:
1) Open attached project
2) Open 'levelA' scene
3) Open 'levelInit' script
4) Play the scene and wait a couple of seconds for the initial flashing animations to finish
5) In 35th line, change '(i)' to '(i+1)'
6) Go back to Editor and it should crash
NOTE: Sometimes it does not crash from the first time. If so, don't stop playing the scene and just revert the save and repeat step 5. At most it took 3 tries for a crash to happen
Regression between 5.3.2p3 -> 5.3.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment