Search Issue Tracker
[Cursor] Locked cursor receives pointer based events
1) Open attached project "CursorTest"
2) Open scene "Demo"
3) Enter play mode
4) Press A key to lock the cursor
5) Hold Space key to show locked cursor
--- Cursor is not centered
--- A key locks the cursor
--- S key unlocks the cursor
--- Holding Space key makes cursor visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Resolution Note (2019.2.X):
low priority for the moment and defect found from the past. we may get back to it at some point but unlikely for the moment.