Search Issue Tracker
Fixed in 5.3.4
Votes
1
Found in
5.3.4f1
Issue ID
782514
Regression
No
[GL] Shader doesn't receive parameter from the script
Repro steps:
1) Open the project
2) Make sure Graphics API is set to OpenGLCore or GLES3
3) Play and notice the half of object is glitchy
4) Open the Left-Unlit_Reverse shader and uncomment line 85
5) Play and notice the object is wrapped normally
Look at screenshots for expected/actual behavior
works fine on DX11, GLES2, OpenGL2
Reproduced in: 5.4.0b11; 5.3.4p1; 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment