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Fixed
Votes
0
Found in
2023.1.0b8
2023.2.0a6
Issue ID
UUM-29763
Regression
Yes
Saved Picks overlay for Tile Map doesn't open and produces errors when opened
How to reproduce:
1. Open any project
2. Open Tile Palette and click "Toggles the visibility of the Tile Palette Brush Picks Overlay"
3. In Scene View right click the "TP" overlay and Collapse if it is expanded
4. In Scene View toggle "TP"
Actual result: Saved Picks window is black and produces errors
Expected result: Saved Picks window opens
Error message: "Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): EditorPanelRootElement unity-panel-container10 (x:0.00, y:0.00, width:899.00, height:889.00) world rect: (x:0.00, y:0.00, width:899.00, height:889.00)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"
Reproducible with: 2023.1.0a23, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 2023.1.0a22
Can't test with: 2020.3.45f1, 2021.3.19f1, 2022.2.10f1 (Functionality not implemented)
Reproduced on: macOS Monterey M1, Windows 11
Notes:
1. On Windows, a Tilemap has to be created for the issue to reproduce immediately
2. Same issue can be reproduced with Tile Palette Clipboard
3. Collapse or Expand functionalities for the overlays can be used to open the intended windows
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Resolution Note:
Fixed by another internal issue: UUM-24837: Bug when putting a resizable overlay, such as the camera preview in the scene view, in a toolbar