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Won't Fix

Votes

0

Found in

2022.2.9f1

2023.1.0b4

2023.2.0a4

Issue ID

UUM-29721

Regression

No

Scheduling interrupts user input when using UIToolkit Input Fields

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Steps to reproduce:
1. Open the attached project “IssueProject“
2. Open the “Assets/Test Scene.unity“ Scene
3. Enter Play Mode
4. Start typing into any input field

Expected result: Scheduling does not interrupt input action
Actual result: Focused field is updated by the schedule method

Reproducible with: 2022.2.9f1, 2023.1.0b4, 2023.2.0a4
Couldn’t test with: 2020.3.45f1, 2021.3.19f1 (couldn’t resolve “Element 'UnityEngine.UIElements.FloatField' has no registered factory method.“ error)

Reproducible on: Windows 10

Note: Look at the attached video for clarity

  1. Resolution Note:

    Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. The priority level is determined by factors such as the severity and frequency of an issue and the number of users affected by it. We acknowledge there is a UX discrepancy, and that the value of the field itself should change while the text being edited should not. However, we think that this is a very infrequent problem that can potentially be worked around.
    We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.

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