Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
1
Found in
2021.3.12f1
Issue ID
UUM-28929
Regression
No
DynamicGI.UpdateEnvironment crash
{color:#1d1c1d}This is a crash of calling {color}{{DynamicGI.UpdateEnvironment}}{color:#1d1c1d} on some Android devices, an empty project created by unity 2021.3.12 with URP can reporduce.{color}
Comments (1)
-
RaventurnPatrick
Apr 14, 2023 13:25
This bug also occurs with 2021.3.22f1 with the Standard Pipeline when calling DynamicGI.UpdateEnvironment
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
We recognize this as a legitimate problem, but in the spirit of transparency we are closing this issue, because we are not going to be able to provide a fix in a near future. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.
Resolution Note (2021.3.X):
We recognize this as a legitimate problem, but in the spirit of transparency we are closing this issue, because we are not going to be able to provide a fix in a near future. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.