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0
votes
Fixed

Asset References are lost when the Project is reloaded

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0a3, 2018.1.0f2

How to reproduce:1. Open user-submitted project (Type Definition Location Bug.zip)2. Select "Test Inside DLL.asset"3. Assign the "Ch... Read more

0
votes
Won't Fix

Pivot point of the Rect Tool is offset a slight amount from the middle w...

Scene/Game View

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Aug 08, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new 2D project2. Create any GameObject3. Select it in the Scene View, select the Rect Tool(Default hotk... Read more

0
votes
Fixed

[Facebook] Display shrinks in games room when build and run with OpenGL ...

Facebook Gameroom

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Aug 30, 2018

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Version/s: 2018.1.0a1, 2018.3.0a11

Display shrinks in games room when build and run with OpenGLCore, OpenGLES3, OpenGLES2 Steps to Repro:1. Create a new project2. File... Read more

0
votes
By Design

Particle System Renderer's Pivot Z value doesn't work when Render Mode i...

Visual Effects - Legacy

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Aug 31, 2018

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Version/s: 2018.1.0b1, 2018.2.1f1

Repro steps:1. Open QA attached project "repro_1076687"2. Open scene "SampleScene"3. Select "Particle System" GameObject in the Hier... Read more

1
votes
Fixed

Connecting Edges does not split the Edges at their midpoints and a new E...

Package: Probuilder

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Sep 01, 2018

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Version/s: 3.0.0

To reproduce: 1. Download attached project "workbench-2018.2.zip" and open in Unity2. Open "scene" scene3. Press Tools > ProBuild... Read more

0
votes
Fixed

[Facebook] Player crashes when build and run with DirectX12 API

Facebook Gameroom

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Sep 03, 2018

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Version/s: 2018.2.0a1, 2018.3.0a11

Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more

0
votes
Fixed

[Windows] New HD Render Pipeline project renders all black

Package: Scriptable Render Pipeline HD

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Sep 01, 2018

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Version/s: 1.1.4

To reproduce:1. Create a new project2. When creating the project select High Definition - RP (Preview)3. When the project is opened ... Read more

0
votes
Fixed

[Burst] Internal compiler error while processing function `System.Void T...

Package: Burst

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Jul 13, 2018

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Version/s: 0.2.4-preview.17

Repro steps:1. Open QA attached project "repro_1060148"2. Jobs -> Burst Inspector3. Select Test.Sys+ShouldDrawJob4. Press Refresh... Read more

0
votes
Won't Fix

[Metal][Editor] Resizing windows on Metal Editor causes them to jitter w...

MacOS

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Sep 04, 2018

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Version/s: 2018.3.0a11

Steps to reproduce: 1. Create a new Unity project2. Dock some windows with left-aligned text to the very left of the Editor, e.g. Hi... Read more

0
votes
Fixed

[Animation2D] Project freezes when undoing bones for 2D Animation

Package: 2D Animation

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Sep 04, 2018

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Version/s: 1.0.16

How to reproduce:1. Open the attached project2. Select panda sprite and open Sprite Editor3. Select one of the pandas and switch to ... Read more