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Fixed in 4.0.5
Votes
1
Found in [Package]
3.0.0
Issue ID
1077016
Regression
No
Connecting Edges does not split the Edges at their midpoints and a new Edge is not been added between the two new Vertices
To reproduce:
1. Download attached project "workbench-2018.2.zip" and open in Unity
2. Open "scene" scene
3. Press Tools > ProBuilder > ProBuilder Window
4. Select "New Game Object" in Hierarchy
5. Switch to Edge Selection mode
6. Select two opposing edges
7. Click "Connect Edges" in the Probuilder window
Expected result: The Edges should be split at their midpoints and a new Edge added between the two new vertices
Actual result: Either a message appears saying "0 edges connected," or an exception is thrown
Notes:
- This issue appears both on Windows and OSX
- An Exception is shared in Comments section
Reproduced on Package version 3.0.0 and 3.0.9
Reproduced on Unity 2018.1.9f2, 2018.2.7f1 and 2018.3.0a11
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