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Fixed in 2018.3.X
Votes
0
Found in
2018.1.0a1
2018.3.0a11
Issue ID
1076406
Regression
Yes
[Facebook] Display shrinks in games room when build and run with OpenGL Graphics APIs
Display shrinks in games room when build and run with OpenGLCore, OpenGLES3, OpenGLES2
Steps to Repro:
1. Create a new project
2. File >build settings >
3. Switch to the Facebook platform and set the target platform to Gamesroom
4. Build and Run
Actual Result:
1. Build opens with facebook games room application
2. The display is shrunk in the bottom right corner
Note:
1. Build crashes on running when it's built with DirectX 12 API
Expected Result:
1. The game should run in the full window
Workaround:
1. Resizing the window fixes the issue
Environment:
Only on Windows
Occurring with:
2018.3.0a11, 2018.2.0f1, 2018.1.6f1, 2018.1.0a1
Working with:
2017.4.8f1
Comments (2)
-
Sentogivents
Jul 25, 2020 12:53
Good post, thanks)
-
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Oct 24, 2019 16:24
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Resolution Note (fix version 2018.3):
We only support targeting DX11 for Facebook Gameroom with a Windows build.