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Unity does not load the 2017.1 launcher without internet connection when...
Step to reproduce:- Using Unity 5.x, sign in (important!, user must be signed in)- Make sure only 5.x license is available- Install ... Read more
DragPerformEvent is not called when files from the project folder are used
How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
[BugReporter] [UI] Search results might have tooltips with full title text
Search results in Bug Reporter should be or viewable on re-sizing or a tooltip with full text should be added. To repro:1. Enter som... Read more
[URP] Adreno GPU is not getting the required vertex data
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run "KeepFrame" scene Observe: black/ distorted scre... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more
[Backport] When building the project with IL2CPP Scripting Backend the g...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
[Bug Reporter] Unable to send Standalone Profiler Crash Bug Report if pr...
The Bug Reporter fails to pack and send the crash bug report after encountering the Standalone Profiler Crash if the said project is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets