Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b1
Issue ID
923560
Regression
No
[Mac] Crash when disabling Editor Metal if Metal is the only active Graphics API
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when there is no other Graphics API besides Metal in the Mac Graphics API list, then the Editor will crash. Subsequent attempts to open the same project are likely to crash too. To recover the project, try starting the Editor in OpenGL mode via command line flag.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
This is a duplicate of issue #921286