Search Issue Tracker
[LWRP] Post Processing V2 effects appears inconsistently when changing t...
Steps to reproduce:1. Open QA-supplied project2. Open Scene "scene_main"3. Change the depth value on the camera without the Post Pro... Read more
[LWRP] Shadow Cascades fail to render and warning thrown
When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds p... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip)2. Open the "SampleScene" scene3. Select the Test game object4. In th... Read more
[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene;2. Let the scene auto-bake. Expected result:The shadow on the plane has blue... Read more
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro:1. Open attached or create a new project2.... Read more
Particle System sprite and it's bounds scale differently when scaled in ...
How to reproduce:1. Create a new Unity project2. Import sprite_and_bounds_scale_bug.unitypackage3. Open Assets > Scenes BugPartic... Read more
UnsafeUtility.GetFieldOffset returns negative values about Enum fields i...
Repro steps:1. Open attached project2. Enter Play Mode and observe the values in Game View3. Exit Play Mode4. File -> Build and R... Read more
[NET 3.5] Linq Sort with a Comparer that always returns 1 results in an ...
To reproduce: 1. Open the attached project (QuickSortIssue.zip)2. Click Sorting -> Run in top menu bar3. Observe the exception in... Read more
White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce:1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip")2. Open Scene "Test"3. Open Game Window Expected: ... Read more
[LWRP] Opaque Texture 4x Box downscale returns null ref, fails to render
When trying to set the opaque texture downsampling setting to 4x box, an error is thrown and rendering fails. Error:MissingReference... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders