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0
votes
Fixed

Running standalone DX12 build crashes

Graphics - General

-

Apr 23, 2015

-

Version/s: 5.0.0f1

1. File->Build & Run. 2. Crash. Reproduced: 5.1.0b4 Read more

0
votes
Fixed

[Standard] Legacy Shaders/VertexLit emissive color is not transfered to ...

Shaders

-

Apr 23, 2015

-

Version/s: 5.1.0b3

1. Select material "New Material". 2. Change shader to "Standard". 3. Notice that emissive is not red (its blue, because I changed i... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

-

Apr 23, 2015

-

Version/s: 5.1.0b4

Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more

0
votes
Won't Fix

[customized hierarchy] pressing asset selector button element's icons ch...

Project Browser/Hierarchy

-

Jan 31, 2015

-

Version/s: 4.6.2f1

Repro gif: http://gyazo.com/0a816a620b0bd02b1b249ee4ee873520 Repro steps: 1. open project "advanced-additive-scenes.zip"; 2. open s... Read more

0
votes
By Design

Scroll content moves on instantiate if content size fitter is used

UI

-

Apr 22, 2015

-

Version/s: 5.0.0f4

1. Open attached project "repro_691590" 2. Open scene "Untitled" 3. Press play 4. Scroll content will move twice(Debug.Log throws re... Read more

0
votes
Fixed

[API] Camera.aspect is a frame out of sync with the actual aspect ratio ...

Camera

-

Apr 22, 2015

-

Version/s: 5.1.0b3

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene has a script attached to the camera which simply prin... Read more

0
votes
Fixed

[GraphicsAPIOptions] It does not switch API when you remove the top most...

Graphics - General

-

Mar 29, 2015

-

Version/s: 5.1.0a5

How to reproduce: 1. Create a new project or open the attached one 2. switch platform to Standalone 3. Open Player settings -> Othe... Read more

0
votes
Fixed

[IL2CPP] Building an empty scene when Slinq is present in the project ta...

IL2CPP

-

Apr 06, 2015

-

Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "Slinq" 2. Open the scene "empty" 3. Build the scene for WebGL "Slow (fast builds)"... Read more

1
votes
Won't Fix

[iOS] Crash when loading a static library

iOS

-

Apr 23, 2015

-

Version/s: 5.0.1p1

To Reproduce: 1. Build and run the attached project (with mono or il2cpp). 2. The app crashes with BAD_ACCES_EXCEPTION, when trying... Read more

0
votes
Fixed

Incremental AssetBundle builds do not account for removed bundles if not...

Asset Loading

-

Feb 13, 2015

-

Version/s: 5.0.0f1

When building AssetBundles, if you remove a bundle from the project entirely, it will still appear in the manifest after an incremen... Read more

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