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[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...
Reproduction steps: 1. Open the attached project ("case_1260637-unicode-javascript.zip") 2. Switch the build target to WebGL 3. Make... Read more
Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...
How to reproduce: 1. Open user's attached "tooling-test.zip" project 2. Go to Test -> Windows Testing 3. Click the dropdown arrow in... Read more
[Shader Graph] Reset functionality does not work on Baked Emission and M...
Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repr... Read more
[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro: 1. Create a new Proj... Read more
[VFX][Improved Prefab] Blue highlight is missing from "Initial Event Nam...
Blue highlight is missing from "Initial Event Name" checkbox is selected in the Prefab Steps to Repro: 1. Create a new Project 2. I... Read more
[GPU PLM] GPU lightmapper doesn't work on Linux any more
Steps to reproduce: 1) Download, unzip and open the case 1263018 New Unity Project 19.4 upgrade.zip project that uses GPU lightmapp... Read more
Input connection brakes after project is reopened
Reported by customer Ex-Crow on Bolt 2 [Discord|https://discord.com/channels/372898201088426004/731141859455270971/73153927385317377... Read more
Holding the "F" key shortcut affects the performance significantly when ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, inspect the... Read more
'MemoryStream' corrupted crash when adding a field using Cecil
Reproduction steps: 1. Open the attached project ("1256409.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.4... Read more
[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...
How to reproduce: 1. Open user-submitted project (PP_Multiple_Cameras.zip) 2. In the Addressables window ensure Play Mode Script is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode