Search Issue Tracker
Fixed in 2020.2.X
Votes
6
Found in
2018.4
2019.3.15f1
2020.2
Issue ID
1252043
Regression
No
Holding the "F" key shortcut affects the performance significantly when Scene View is hidden and the Game View is opened
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. In the Game View, inspect the shown FPS count
4. Press and hold the "F" key
5. Inspect the shown FPS count again
Expected result: Holding the "F" key shortcut doesn't affect the performance when Scene View is hidden and the Game View is opened
Actual result: Holding the "F" key shortcut affects the performance significantly when Scene View is hidden and the Game View is opened
Reproducible with: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Note: Other key presses affect the performance at less than half of the impact on FPS than the "F" key
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Realtime reflection probe blending hard flips when when weight of one of the probes is gradually changed by script two times
- “Focus on Player” button does nothing when there are no active Players but is not disabled in the Multiplayer Play Mode
- Tiles inherit Normal Maps from other Tiles when no Normal Map is assigned
- HDR Gradient Editor window Color Picker closes when undoing color selection
- “MissingReferenceException” errors are thrown after exiting Play Mode when Ghost Authoring Inspection Component is added to a Prefab instance
evyatron
Feb 24, 2023 09:05
I'm seeing the same issue in 2021.3.0f1, whether the Scene View is hidden or not.
Looking at the profiler it seems to come from UpdateAllMenus - AttributeHelper.ExtractCreateAssetMenuItems() is called dozens of time, as well as Loading.readObject, Menu.FilterMenuItem, and AttributeHelper.GetComponentMenuOrdering.