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"DirectoryNotFoundException" error when building a project via script in...
How to reproduce:1. Open the attached project “BuildLocationBug.zip“2. Build the project in folder A (Window>Test>Build)3. Bui... Read more
Dragging and dropping files from the Unity Editor to a different app doe...
How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more
Code continues to run after enabling the Frame Debugger when in paused P...
How to reproduce:1. Open the attached project ‘FrameDebuggerBug.zip’2. Open Scene “SampleScene“ (Assets/Scenes)3. Pause and enter Pl... Read more
[Android] GraphicsBuffer.CopyCount does not work with Append Compute Buf...
Steps to reproduce:1. Open the attached user's project "Bug Report.zip"2. Build the app on an Android device3. See that there are on... Read more
[Memory Profiler] Errors are thrown or Player crashes at dynamic-to-mana...
How to reproduce:1. Open the user’s attached “Test” project2. Build and Run the “main” Scene3. Take and open a snapshot of the Playe... Read more
Element UI disappears and NullReferenceException is thrown when dragging...
How to reproduce:1. Open the user’s attached “ListView Bug” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameOb... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more
[Windows] Resizing a secondary window with native titlebars draws black
Open the ui builder and drag any of the side of the window to resize it. !black.gif! it draws black Read more
Asset isn't able to be completely removed from project
Steps to repo: Open a HDRP/URP/Core scene in Unity Editor Open package manager Import the "Feel" Asset In the Package manager click ... Read more
[VFX] Crash with bounds paddings
To reproduce : add the attached effect to your project add it to the scene observe crash after a few frames {color:#de350b}Unity.dll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project