Search Issue Tracker
[Mobile] Profile does not take Detailed memory samples from external dev...
Reproduction Steps:1. Open "TestSampleTest.zip" project2. Build and deploy to iOS or Android device3. Attach profiler4. Take Detaile... Read more
Unity crashes in DestroyObjectUndoable(Object*, std::string const&) usin...
Steps to reproduce: 1. Open the attached project2. Open 'scene' scene3. In the 'Hierarchy' window, select one and two4. Delete the g... Read more
[iOS] ReplayKit Broadcast microphone is not working
When using the iOS ReplayKit to broadcast video feed, the audio of the microphone is not available/broadcasted. To repro:1: Open att... Read more
[iOS]Touch input sample rate is inconsistent and is affected by opened d...
STR: (Optional) 1. Watch user attached video where problem is explained in detail https://youtu.be/gFRwVKEIci42. Open user attached ... Read more
[SurfaceShaders] Occlusion UV map is not included in generated shader (n...
Reproduction steps:1. Open attached project2. Open "Test" scene Expected result: "LightBounceTest" object has textureActual result: ... Read more
[WebGL] Scrolling causes random cursor jumps in chrome browser builds
Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more
Game window doesn't maximize on play when game window is undocked
Steps to reproduce:1. Open any Unity project2. Open Game Window and drag it to your secondary monitor3. Press Maximize On Play4. Ent... Read more
[OSX] Services Tab, Asset Store Tab and Collab History Tab remain blank ...
Steps to reproduce:1. Create a New Project2. Open Services Tab Result: Services Tab is blank Workaround: Tab is not blank if it's in... Read more
[Android][iOS] App crashes in AnimationClip.SetEventsInternal
Steps to reproduce: 1) Download attached project 'chatapp-p-android-blackscreen.zip' and open in Unity2) Change platform to android3... Read more
Unity crashes after pasting ParticleSystem parent values to subemitter
How to reproduce:1. Create a new project2. Create particle system in the hierarchy3. Enable Sub Emitters4. Expand it and click on pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples