Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b16
Issue ID
793658
Regression
Yes
[Particle System] Start Size resets to 1 if not specified in Emit Params
Steps to reproduce:
1. Open attached project and its scene "test"
2. Select "Particle System" in the hierarchy and set its "Start Size" value to bigger or smaller than 1
3. Run the scene and press "A" to observe the change of particle system's parameters which have been specified by calling Emit(ParticleSystem.EmitParams emitParams, int count) in the "PartTest" script that is attached to the "Particle System"
4. Observe that new particle system's parameter "Start Size" resets to ~1 if it is not specified in the Emit(ParticleSystem.EmitParams emitParams, int count) script parameters
Actual behavior:
The "Start Size" of the new particle system resets to ~1
Expected behavior:
The "Start Size" of the new particle system should keep the value that is specified in the inspector if it is not specified in the script
Regression appeared in 5.4 version
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSize set to zero
- [URP] Package Samples - Missing scripts in Unity 2022+
- [URP][Package Samples] Continuous "Renderer at index _ is missing for camera _" warnings when opening sample scene
- [URP] Package Samples - Missing scripts in Unity 6
- [URP] Package samples - scenes using FirstPersonController not working in Unity 6
Add comment