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Fixed in 5.4.0
Votes
1
Found in
5.4.0b17
Issue ID
793632
Regression
Yes
[SinglePassStereo] SPS + deferred + spotlights = no lighting
1) Download project and setup Vive
2) Enter Play mode
3) Observe the spotlight does not cast light or shadow onto the cube.
Additional steps:
Set the rendering mode to forward rendering to see expected result.
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phatpixels
Apr 20, 2018 23:05
unity 2017 running a published exe project in Vive loses all shadows, no matter which light. However Running a preview through Vive shadows do show. Looks like a bug?!