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Fixed in 5.4.0

Votes

1

Found in

5.4.0b17

Issue ID

793632

Regression

Yes

[SinglePassStereo] SPS + deferred + spotlights = no lighting

VR

-

1) Download project and setup Vive
2) Enter Play mode
3) Observe the spotlight does not cast light or shadow onto the cube.

Additional steps:
Set the rendering mode to forward rendering to see expected result.

Comments (1)

  1. phatpixels

    Apr 20, 2018 23:05

    unity 2017 running a published exe project in Vive loses all shadows, no matter which light. However Running a preview through Vive shadows do show. Looks like a bug?!

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