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[Orthographic] Game objects in scene view are clipped after use of pan tool
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select Pan tool and start to moving scene view 4. After some t... Read more
Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...
Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more
[WebGL] Scroll wheel is more sensitive than in Editor or Windows Standalone
Reproduction steps: 1. Open attached project. 2. Open and play "test" scene. 3. Scroll the mouse wheel. 4. Notice the numbers in the... Read more
Crash if DestroyImmediate called under OnPreRender
Steps to reproduce: 1. Open attached project 2. Open scene "test" and select "GameObject" in the hierarchy 3. Check "Crash Me" chec... Read more
Particles that spawn inside collider are forced out of it
Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more
Rotating objects around Y axis performs rotation around local axis
Steps to reproduce: 1) Open the attached project in Unity (rotation_bug.zip). 2) Open scene 'test'unity'. 3) Select the cube in the ... Read more
[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE sho...
Repro steps: 1) Open the project and TestScene.scene 2) Play in the Editor - notice the plain is blue 3) Open Player Settings and un... Read more
Unity does not include UnityEditor.iOS.Xcode in project file
How to reproduce: 1. Open a new project 2. Create a script and place it in a folder named 'Editor'. 3. Add "using UnityEditor.iOS.X... Read more
[UNET] Client scatters Networked Prefabs with children and NetworkIdentity
Steps to reproduce: 1. open user attached project 2. open scene "TheScene" 3. build and run (HOST) 4. in the editor switch to "Login... Read more
[Inspector] Debug mode doesn’t display correct tiling values for maps ot...
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Click the 'Cube' in scene view 4. In the Inspector t... Read more
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