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2
votes
Duplicate

[Orthographic] Game objects in scene view are clipped after use of pan tool

Scene/Game View

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May 03, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select Pan tool and start to moving scene view 4. After some t... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

3
votes
Fixed

[WebGL] Scroll wheel is more sensitive than in Editor or Windows Standalone

WebGL

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May 01, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open attached project. 2. Open and play "test" scene. 3. Scroll the mouse wheel. 4. Notice the numbers in the... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project 2. Open scene "test" and select "GameObject" in the hierarchy 3. Check "Crash Me" chec... Read more

0
votes
Won't Fix

Particles that spawn inside collider are forced out of it

Shuriken

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Apr 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more

0
votes
By Design

Rotating objects around Y axis performs rotation around local axis

Scene/Game View

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Open the attached project in Unity (rotation_bug.zip). 2) Open scene 'test'unity'. 3) Select the cube in the ... Read more

0
votes
Won't Fix

[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE sho...

Mobile Graphics

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Apr 25, 2016

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Version/s: 5.3.3f1

Repro steps: 1) Open the project and TestScene.scene 2) Play in the Editor - notice the plain is blue 3) Open Player Settings and un... Read more

5
votes
Fixed

Unity does not include UnityEditor.iOS.Xcode in project file

iOS

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May 02, 2016

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Version/s: 5.4.0b15

How to reproduce: 1. Open a new project 2. Create a script and place it in a folder named 'Editor'. 3. Add "using UnityEditor.iOS.X... Read more

0
votes
By Design

[UNET] Client scatters Networked Prefabs with children and NetworkIdentity

Networking

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. open user attached project 2. open scene "TheScene" 3. build and run (HOST) 4. in the editor switch to "Login... Read more

0
votes
By Design

[Inspector] Debug mode doesn’t display correct tiling values for maps ot...

Inspector Functionality

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Click the 'Cube' in scene view 4. In the Inspector t... Read more

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