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Memory Snapshot storage path field creates a folder for each keystroke w...
How to reproduce: 1. Open user-supplied project 2. Open Edit > Preferences > Profiling > MemoryProfiler 3. Change the field to "./As... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more
Windows High DPI scaling breaks Graphics.DrawTexture
How to reproduce: 1. Make sure Windows DPI is not 100% or 200% (either 125%, 150%, 175%, 225%) 2. Open attached project "DPIScaling... Read more
Adding rows to MultiColumnTopBar in Avatar Mask produces empty space for...
To reproduce: 1. Open any project 2. Import "Brick_Mask" Avatar mask (or any other avatar mask with some transforms being defined) 3... Read more
In profiler, zooming into an adjacent frame on the thread view warps the...
In profiler, zooming into an adjacent frame on the thread view warps the names of processes To reproduce: 1) Create a new project (... Read more
Build errors when trying to build a project with high Managed Stripping ...
How to reproduce: 1. Open the user's originally attached project 2. Build for Windows Standalone (include SampleScene) -- Observe th... Read more
[iOS] Launch image is not respecting Fill percentage setting
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Go to the Player Settings... Read more
Particle system billboard particles are invisible when specific "3D Star...
How to reproduce: 1. Open attached project "ParticleSystemTest2019.1.zip" and scene "SampleScene" 2. In Hierarchy window, select "P... Read more
[IMGUI Debugger] Memory leaking when hovering over IMGUI elements in deb...
To reproduce: 1. Open any project 2. Open IMGUI Debugger and select Inspector debugging 3. In IMGUI Debugger, keep clicking instruct... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used