Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a3
Issue ID
1163447
Regression
Yes
Adding rows to MultiColumnTopBar in Avatar Mask produces empty space for each addition
To reproduce:
1. Open any project
2. Import "Brick_Mask" Avatar mask (or any other avatar mask with some transforms being defined)
3. Expand several Transform hierarchy nodes
4. Observe the empty area between Transform foldout and Search field
Result: each new row in the table contributes to adding empty space
Reproduced in: 2019.3.0a3, 2019.3.0a6
Not reproduced in: 2017.4.29f1, 2018.4.2f1, 2019.1.6f1, 2019.2.0b6, 2019.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment