Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0f4
Issue ID
677108
Regression
Yes
Rect transform values change when changing image properties in the animation
The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation
Steps to reproduce this issue:
1. Import the attached package (case_677106)
2. Open 'Main Menu' scene
3. Select Image gameobject (Main Camera->Canvas->Main Panel->Buttons Panel->Title->Image)
4. Play the scene
5. Notice 'Image' rect transform's top/bottom values changing even though animation only changes alpha value
Workaround: Disabaling the animation, or adding a curve to the animation to force Top and Bottom values fixes the problem.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
Add comment