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Fixed in 5.1.0

Votes

0

Found in

5.0.0f4

Issue ID

677577

Regression

Yes

Meshes with quad topology are corrupted on OGLES devices

Mobile Rendering

-

Meshes that are built with MeshTopology.Quads are corrupted on OpenGL ES devices (iOS and Android). It seems that quads are not converted into triangles properly, even though they are drawn as triangles.

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