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0
votes
Fixed

[Animation] Model transform rotation values are set to zero by Animation...

Animation

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Dec 20, 2017

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Version/s: 2018.1.0a5, 2018.1.0b1

Steps to reproduce: 1) Open the attached project. 2) Open 'Main' scene. 3) Run the scene. 5) In the Inspector search field, search f... Read more

0
votes
Fixed

Crash when changing TransparencyLM property in shader while baking

Progressive Lightmapper

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Dec 19, 2017

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open user's attached project 2. Select "Transparent" Object, expand it's Material and drag "red" from the ass... Read more

0
votes
Fixed

ParticlesStandardUnlit shader causes MissingReferenceException when Part...

Visual Effects - Legacy

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Nov 19, 2017

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Version/s: 2017.3.0b7

How to reproduce: 1. Open Unity 2. Load tester-submitted project(Particles.zip) 3. Open '1.unity' scene 4. Select 'Particle System' ... Read more

8
votes
Fixed

Player settings property Default is full screen unchecked still makes ga...

MacOS

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Dec 14, 2017

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Version/s: 2018.1.0a7

Reproduction steps: 1. Open Unity 2. Open File -> Build Settings.. -> Player Settings.. 3. Set Display Resolution Dialog to Hidden B... Read more

1
votes
Not Reproducible

[Android] Samsung Galaxy S8/Note black borders on the screen if orientat...

Mobile

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Dec 21, 2017

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Version/s: 2017.1.3f1

Steps to reproduce: 1) Open Unity and create a new project 2) Make sure orientation is set to landscape left/right in the Player S... Read more

0
votes
Duplicate

[iOS] Project that contains IAP plugin fails when building for iOS platform

Mobile

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Dec 18, 2017

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Version/s: 2017.2.0p4, 2017.2.0b1

To reproduce: 1. Open project attached by the user 2. Build it for iOS platform Expected result: Build succeeds Actual result: With... Read more

0
votes
Fixed

[UI] Realtime Lightmap Visualization for Terrain is not working

Progressive Lightmapper

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Dec 21, 2017

-

Version/s:

Steps for reproduction: 1) Download the project below and open the scene 2) Generate the lighting with Realtime Gi 3) Open Lighting ... Read more

0
votes
Fixed

PackedMemorySnapshot: Unable to resolve typeDescription of GCHandle.target

Scripting

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Dec 09, 2017

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Version/s: 2017.3.0f2

Reproduction steps: 1. Download user's attached project and open in Unity 2. Open scene "Scene" 3. Open BugReport -> Open TestCode W... Read more

0
votes
Fixed

Calling tilemap.CompressBounds() causes a tilemap to stop rendering only...

2D

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Dec 17, 2017

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Version/s: 2017.2.1f1

Reproduction steps: 1. Open the attached project "TilemapBug.zip"; 2. Open the main.unity scene; 3. Enter a play mode; 4. Press "Sp... Read more

6
votes
Fixed

Instantiating prefab with rectTransform places it in (0,0, Z) position ...

Asset - Database

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Dec 20, 2017

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Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1, 2018.1.0a3

To reproduce: 1. Open repro project 2. Open and play 'Test' scene Expected: 'Image' prefab will be instantiated at position (5,5, ... Read more

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