Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Not Reproducible in 2017.2.X
Votes
6
Found in
2017.3.0a1
2017.3.0f3
2018.1.0a1
2018.1.0a3
Issue ID
980300
Regression
Yes
Instantiating prefab with rectTransform places it in (0,0, Z) position instead of parent position
To reproduce:
1. Open repro project
2. Open and play 'Test' scene
Expected: 'Image' prefab will be instantiated at position (5,5, -0.0820)
Actual: prefab is instantiated at position (0, 0, -0.0820)
Reproduced on: 2017.2.0f3, 2018.1.0b1
Not reproducible: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0a1, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment