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0
votes
Fixed

[Tilemap] Assertion failed exception thrown on Undo action after removin...

Asset - Database

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Jun 08, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a14

Assertion failed exception thrown on Undo action after removing Tilemap and TilemapRenderer component after creating the prefab of t... Read more

0
votes
Not Reproducible

Package Manager/In Project filter: Refresh list does not update timestamp

Package: Package Manager UI

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Jun 08, 2020

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Version/s:

Reproduction steps: 1. Go to Package Manager and choose the "In Project" view. 2. Hit Refresh button at the bottom of the list view.... Read more

0
votes
Fixed

[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...

Terrain

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Apr 14, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the attached project "1237736.zip" 2. Open the "Test" Scene 3. Zoom towards and away from "Speedtree8mater... Read more

0
votes
Fixed

[Addressables] IndexOutOfRangeException in ResourceManagerConfig.CreateA...

Package: Build Pipeline - Addressables

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Jun 09, 2020

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Version/s: 1.15.1

Repro steps: 1. Load the project 2. Open Scenes/Sample Scene 3.  Press play Expected behavior: - The asset is loaded as t... Read more

0
votes
Duplicate

No progress indicator is shown when importing a package from git URL

Packman

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May 09, 2020

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Version/s: 2019.3, 2020.2, 2020.2.0a10

How to reproduce: 1. Create a new project 2. Open the Package Manager window 3. Click the '+' button to add a package from git URL 4... Read more

1
votes
Fixed

Cinemachine Pixel Perfect camera extension causes the orthogonal size to...

Package: Scriptable Render Pipeline Universal

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May 20, 2020

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Version/s: 7.3.1

Reproduction steps: 1. Open the attached project ("case_1249076-PixelPerfectCameraSize.zip") 2. Open the repro scene ("Sandbox") 3. ... Read more

0
votes
Fixed

Mouse position values reported as half of thier actual values in screen ...

Package: Input System

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Jun 01, 2020

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Version/s: 0.2.10

How to reproduce: 1. Open the attached project (1252149.zip) 2. Open the "Main" scene 3. Select the "Main Camera" GameObject from th... Read more

0
votes
By Design

Instantiating UI GameObjects from an Asset Bundle with WeakReference res...

Mono

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Jun 06, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open submitted project (WeakReferenceTest.zip) 2. Open the Test Scene 3. Enter Play Mode 4. Click the 'test Wea... Read more

0
votes
Duplicate

Non-readable meshes that aren't saved in a file can't be read in Edit mo...

Graphics - General

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Jun 08, 2020

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Version/s: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12

How to reproduce: 1. Open user-submitted project (MeshIsReadable.zip) 2. Open the SampleScene 3. Select the 'Main Camera' GameObject... Read more

0
votes
Fixed

Input System "supported devices" results in empty control picker

Package: Input System

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Jun 08, 2020

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Version/s: 1.0.0

Repro: 1. Open attached InputSystemSupportedDevices project. 2. Open Edit >> Project Settings >> Input System Package settings. 3. ... Read more

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