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Shadow artefacts with extremely shallow angles
Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to crea... Read more
Unity crashed on loading of collab
No proper steps to reproduce. Collab window was loading (possibly, collab data updating), and Unity crashed. Read more
[Collab] Launch external tool for merging a script conflict provides inv...
Steps to reproduce: 1. open attached project 2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expe... Read more
[Lighting][Forward] Spotlight ray passes through SpeedTrees
Steps to repro: 1. Open attached project and 'testShadow' scene; 2. Launch the scene. Actual result: Light ray from spotlight game... Read more
[UnityWebRequest] Unable to write data when downloading asset bundle whi...
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Build asset bundle using "Assets/Build AssetBundles" menu... Read more
Using SetActiveScene on a scene which is being additively loaded does no...
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. click 'Load Scene" GUI button Expected: warning that we are tr... Read more
Scene's pixelRect size changes depending if it contains the users mouse
Reproduction steps: 1. Open the attached project in Unity 2. Make sure both the Console and Scene windows are visible 3. Move your m... Read more
[OnClick] Function with "Long" variable type doesn't show up in the func...
Reproduction steps: 1. Open the attached "Archive" project. 2. Check three scripts in the "Assets" folder. - Each one takes differe... Read more
Text from "Text Mesh Pro" component disappears when toggling between ful...
To reproduce: 1. Open scene "DX9 FullScreen Toggle Repro" in the attached project 2. In player settings, set Graphics API to Direct3... Read more
Older image effects don't affect the Scene view window
In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more
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