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Fixed in 12.0.0
Fixed in 10.4.0, 12.x
Votes
1
Found in [Package]
7.3.1
Issue ID
1249076
Regression
No
Cinemachine Pixel Perfect camera extension causes the orthogonal size to jump to 1 when the scene is loaded
Reproduction steps:
1. Open the attached project ("case_1249076-PixelPerfectCameraSize.zip")
2. Open the repro scene ("Sandbox")
3. Select "Core/Main Camera" object in the Hierarchy
4. Inspect that Projection Size is set to 14
5. Enter Play Mode
Expected result: Camera Size remains constant (14)
Actual result: Camera Size becomes 1 for a brief moment, thus zooming to the player
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14
Couldn't test with 2018.4 (project errors after downgrade)
Reproducible with package versions: 2.4.0, 2.6.0-preview.5
Note: Disabling Pixel Perfect Camera component on the main camera or CinemaMachine Pixel Perfect component on the "2D Follow Camera" fixes the issue
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Resolution Note (fix version 12.0.0):
A fix for this issue is available on Universal RP package 12.0.0 and above with Unity 2021.2.0a9
Resolution Note (fix version 10.4.0):
A fix for this issue is available on Universal RP package 10.4.0 and above on Unity 2020.3.3f1 and above