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0
votes
Fixed

Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...

Package: Addressables

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May 10, 2019

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Version/s: 0.8.6

How to reproduce: 1. Open the attached "AddressablesTest.zip" project 2. Open Window > Asset Management > Addressable Assets window ... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. In Hierarchy window, create 3D Object -> Terrain 3. Open Edit -> Shortcuts... -> Terra... Read more

0
votes
Fixed

[Project Browser/Hierarchy] Toggle icon for scene visibility doesn't app...

Scene Hierarchy

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May 17, 2019

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Version/s: 2019.3.0a3

Toggle icon for scene visibility doesn't appear when mouse is hovered on Scene in Hierarchy view. Steps to Reproduce: 1. Create a n... Read more

0
votes
Fixed

Dynamic Resolution breaks with AA Post Processing

Package: PostProcessing

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May 15, 2019

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Version/s: 2.1.6

Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effe... Read more

0
votes
By Design

[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...

Windows

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May 14, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a2

How to reproduce: 1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project 2. Build the project and run it (... Read more

0
votes
Duplicate

Custom Inspector using CreateInspectorGUI is not drawn correctly when us...

UI Toolkit

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May 16, 2019

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Version/s: 2019.1.0b2, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

1) Open the attached project 2) Open two inspector windows 3) In the Project window, click on TestAsset 4) See that both inspector w... Read more

0
votes
Fixed

D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a5, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("Basement UI Structure.zip") 2. Open Scene "sCENE" 3. Move any window around Rep... Read more

0
votes
By Design

CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...

Progressive Lightmapper

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May 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download the tester-submitted package(BugRepro) 2. Create a new Unity project 3. Import the package 4. Open Bug... Read more

0
votes
Fixed

[Addressables] Exception is thrown when accessing AssetReference.Asset b...

Package: Addressables

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May 17, 2019

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Version/s: 0.8.6

How to reproduce: 1. Open the attached project ("case-1155313_addressables") 2. Open the repro scene ("SampleScene") 3. Build Player... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more

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