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Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...
How to reproduce: 1. Open the attached "AddressablesTest.zip" project 2. Open Window > Asset Management > Addressable Assets window ... Read more
Terrain shortcut names and Terrain documentation are outdated
How to reproduce: 1. Create a new project 2. In Hierarchy window, create 3D Object -> Terrain 3. Open Edit -> Shortcuts... -> Terra... Read more
[Project Browser/Hierarchy] Toggle icon for scene visibility doesn't app...
Toggle icon for scene visibility doesn't appear when mouse is hovered on Scene in Hierarchy view. Steps to Reproduce: 1. Create a n... Read more
Dynamic Resolution breaks with AA Post Processing
Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effe... Read more
[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...
How to reproduce: 1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project 2. Build the project and run it (... Read more
Custom Inspector using CreateInspectorGUI is not drawn correctly when us...
1) Open the attached project 2) Open two inspector windows 3) In the Project window, click on TestAsset 4) See that both inspector w... Read more
D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...
Steps to reproduce: 1. Open User-supplied project ("Basement UI Structure.zip") 2. Open Scene "sCENE" 3. Move any window around Rep... Read more
CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...
How to reproduce: 1. Download the tester-submitted package(BugRepro) 2. Create a new Unity project 3. Import the package 4. Open Bug... Read more
[Addressables] Exception is thrown when accessing AssetReference.Asset b...
How to reproduce: 1. Open the attached project ("case-1155313_addressables") 2. Open the repro scene ("SampleScene") 3. Build Player... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup