Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b14
Issue ID
651434
Regression
Yes
[Joints] Physics "explode" on contact when creating joints to a rigidbody in runtime
Steps to repro:
- Open the attached project and run the scene
Boxes on left have pre-created joints, boxes on right will have joints created in the first fixedupdate, but end result after the first fixedupdate is that both groups have the same joints.
Boxes on left work fine, boxes on right will "explode".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment