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A button which hides all Gameobjects in the Scene does not un-hide them ...
To reproduce: 1. Open any project 2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the S... Read more
[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...
Prerequisites: The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it... Read more
[IL2CPP] ECS Transforms break on IL2CPP backend
Steps to reproduce: 1. Open user attached project 1. Build and run with IL2CPP backend 4. Test with Logcat -> Errors w.r.t. set- & G... Read more
[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...
"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro: 1. Create a new Pr... Read more
MenuItem functions with assigned shortcuts involving the Space key are n...
How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(test.cs) 3. Press Control+Space Expected result:... Read more
[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...
Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more
[Linux] Window drag indicator has incorrect size
-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more
Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce: 1. Open the "UI Animation Curve Crash.zip" project 2. Open Animation window 3. Select "New Animation" animation 4.... Read more
Shader Graph - Slider Node doesn't refresh when values are changed
If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occu... Read more
[Windows] Artifact appears after splash screen in the Standalone build o...
Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene