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Buttons "Color Tint" Transitions color changes Outline and shadow compo...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene.3. Select "Button" game object4. Change Button transition t... Read more
Editor prints "Failed to query D3D11 context for ID3DUserDefinedAnnotati...
This happens on machines that have Windows 7 without any service packs installed. While this error is harmless, you can work around ... Read more
Layout on Services tab doesn't change when changing Unity window size
Steps to reproduce:1. create a new project2. go to Window-Services3. try to resize Unity window Expected behavior: Services tab resi... Read more
[iOS] Launch Screen not shown on iPod Touch (5th Gen)
iPod touch 5th gen not showing the launch screen. It works only with legacy launch images. To repro:1: Open attached project2: See i... Read more
Classes that derive from NetworkBehaviour have editable script field
Steps to reproduce: 1. Open attached project2. In project tab select "GameObject"-Notice that "New Network Behaviour Script" has edi... Read more
Edge length based tessellation causes AMD drivers to crash
Reproduction steps:1. Open the project.2. Open the "crash" scene3. Play the scene4. Wait for drivers to crash. Unity should now free... Read more
MonoDevelop Korean typing Issue
Steps to reproduce: 1) Download attached project '20160721_Empty.zip' and open in Unity.2) Make sure you have Korean Microsoft IME l... Read more
[ReflectionProbe] Reflection Probe data not updated when object Cast Sha...
Repro: 1. Open the project 'Indirect Lighting Reflection Probes'2. Load the scene 'ReflectionShadowNotUpdating'3. Select 'Reflecting... Read more
Left side of directional specular lightmap is truncated and as a result ...
Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more
Errors “Converting invalid MinMaxAABB” and “Invalid AABB result” when sc...
How to reproduce:1. Create a new 3D project2. Import the attached custom package (Assets > Import Package > Custom Package)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used