Search Issue Tracker
Fixed
Fixed in 2021.3.19f1
Votes
0
Found in
2020.3.40f1
2021.3.11f1
Issue ID
UUM-15867
Regression
No
[URP] Specular Color behavior does not match Legacy or HDRP
[Original Fogbugz case link|https://fogbugz.unity3d.com/f/cases/1326941/] fixed [here|https://github.com/Unity-Technologies/Graphics/pull/4798]
How to reproduce:
# Open the attached project named "Case_1326941"
# Open the SampleScene
# Observe the Sphere in the Scene
Expected result: The Sphere is colored red which would match the behavior in Legacy and HDRP
Actual result: The Sphere is colored cyan, with red highlights
Reproducible with: 7.5.3(2019.4.24f1), 10.4.0(2020.3.3f1), 11.0.0(2021.1.2f1), 12.0.0(2021.2.0a12)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment