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Won't Fix
Won't Fix in 2023.3.X
Votes
1
Found in
2020.3.40f1
2021.3.11f1
2022.1.18f1
2022.2.0b9
2023.1.0a12
2023.2.0a1
2023.3.0a3
Issue ID
UUM-15879
Regression
No
All models become suddenly stuck in weird poses and Animations are messed up when previewing any character animation in the Editor and looking around in the Scene View
Reproduction steps:
- Open the attached project
- Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene
- Open the Animation window (Window > Animation > Animation)
- Select the “TamikaRig” GameObject in the Hierarchy window (NPCs > Characters > Tamika_ Char > TamikaRig)
- Select any Animation Clip and Play the Preview
- Spin around in the Scene View and Observe the all other NPC’s
Expected result: The NPCs stay in T-Pose
Actual result: Some NPCs are clipping through the ground and some are in their sitting animations
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12
Reproducible on: Windows 10 (21H2)
Note: Some of the NPCs glitch in Play Mode as well, but the behavior is random
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation
Resolution Note (2023.3.X):
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation