Search Issue Tracker

By Design

Votes

0

Found in

2018.3.0b8

Issue ID

1100348

Regression

No

[Android] SystemInfo.graphicsMemorySize returns different value depending if Vulkan or OpenGLES is used

Mobile

-

How to reproduce:
1. Open attached project "GraphicsMemorySize" (or use APK's attached and skip to the third part)
2. Build&Run to Android with Vulkan or OpenGLES2/3
3. Open the application and observe the graphics memory size returned

Expected result - Application should return same value of graphics memory size
Actual result - Application returns different value of graphics memory size depending on Graphics API

Reproducible with - 2019.1.0a12, 2018.3.0b12, 2018.3.0a1

Note - Did not reproduce the issue on iOS, both iPad Mini 4 and iPhone XS return same values on Metal and OpenGLES respectively

Reproducible with:
VLNQA00017, Huawei Nexus 6P (Nexus 6P), 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00143, Samsung Galaxy S9+ (SM-G965U1), 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Huawei FIG-LX1 (FIG-LX1), 8.0.0, CPU: HiSilicon Kirin 659, GPU: Mali-T830
VLNQA00233, Meizu - (PRO 6 Plus), Android 7.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880

  1. Response avatar

    Resolution Note (fix version 2019.1):

    On Android, VRAM size on GL is estimated, while Vulkan returns actual values.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.