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[2D][Tilemap] Flipped tiles are grayed out when the Tilemap Focus On dro...
How to reproduce: 1. Open the attached project "tileRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Open... Read more
Problem with GetDimensions method HLSL -> GLSL conversion
When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps: 1. Install the Linux build support and Linux Server build support 2. Create a new project 3. Switch to 'Dedicated Serve... Read more
Scene Build Index can't be found from test runner
How to reproduce: 1. Open attached Unity project 2. Open test Runner window 3. Run SceneTest test 4. Observe console Expected resul... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps: 1. Open the attached project 2. Open OutdoorsScene Scene in the Assets folder 3. Go to the Window -> Asset Manag... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps: 1. Open the attached project 2. Open OutdoorsScene Scene in the Assets folder 3. Go to the Window -> Asset Manag... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps: 1. Open the user attached project 2. Open Build Settings and press Build 3. Wait until the build is finished 4. ... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps: 1. Open the attached project "GreenRed.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play Mode Expecte... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce: 1. Create a new project 2. Undock the Scene window from the Editor and make it fullscreen 3. Open another app from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion