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Crash after selecting a substance material once build platform is switched
Repro steps: 1. Open "case_820207-New_Unity_Project" project 2. In build setting change platform 3. Exit build settings 4. In asset ... Read more
[API Update] Script updater fails when project has assembly references i...
Steps to reproduce the issue: 1. Open attached project. 2. "API Update Required" window appears. Click "I Made a Backup. Go Ahead!" ... Read more
[Android] When changing targetFrameRate with Multithreaded Rendering and...
Reproduction steps: 1) Open "bugs_fps_change_blackframe.rar" project 2) Make sure that Multithreaded Rendering is enabled 3) Build a... Read more
In Unity 5.x two pass transparent shader fills depth buffer different th...
How to reproduce: 1. Open the attached project in Unity 4.x and the only scene in it. 2. Observe first pass writes to the depth buf... Read more
[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...
Steps to reproduce: 1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can rea... Read more
[iOS] Crash in InitializeBlitFramebuffer with Metal
Steps to reproduce: 1) Open the attached project (fix_stripped 2.zip). 2) Build and deploy to an iOS device. The build crashes in I... Read more
[RelayServer][iOS] Connection fails when connecting from an iPV6 network
To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project). 2. Try setting up... Read more
[ParticleSystem] Increasing Playback Time makes Editor freeze and finall...
Reproduction steps(Gif attached): 1. Open "New Unity Project 28" Unity project. 2. Open "1" scene. 3. Expand "ParticleSystem_OutOfMe... Read more
[Shuriken] 3D Start Rotation produces incorrect pattern with values in m...
How to reproduce: 1. Open the attached project and the "test" scene in it. 2. Select "GameObject" in the Hierarchy and notice stran... Read more
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