Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f3
Issue ID
819710
Regression
No
[Shuriken] 3D Start Rotation produces incorrect pattern with values in more than one axis
How to reproduce:
1. Open the attached project and the "test" scene in it.
2. Select "GameObject" in the Hierarchy and notice strange particle system pattern in the scene view.
Expected behavior: Particle System 3D Start Rotation with non zero values for more than one axis produces sphere.
Actual behavior: 3D Start Rotation produces incorrect pattern with values in more than one axis.
Reproducible: 5.4.0f3, 5.4.0b20, 5.3.6p2, 5.3.2p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment