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Found in

6000.0.58f1

6000.1.16f1

6000.2.6f1

6000.3.0b3

Issue ID

UUM-119462

Regression

No

InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass

-

Reproduction steps:
1. Open the attached “IN-116254_TestPass.zip“ archived project
2. Enable the ‘Cameras’ option in the Overlay Menu, which is located in the lower-left corner of the Scene View
3. Observe the Game Camera Preview and the Console

Expected result: No errors in the Console. The custom render pass executes correctly when previewing the Game Camera in the Scene window
Actual result: Multiple different errors are present in the Console. The custom render pass fails in the Game Camera Preview

Reproducible with: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b3

Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested

Errors:
”Render Graph Execution error”
”Exception: Mismatch in Fragment dimensions”
”InvalidOperationException: Trying to use a texture (_CameraTargetAttachment) that was already released or not yet created. Make sure you declare it for reading in your pass or you don't read it before it's been written to at least once.”

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