Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.0f3
Issue ID
820301
Regression
Yes
Crash after selecting a substance material once build platform is switched
Repro steps:
1. Open "case_820207-New_Unity_Project" project
2. In build setting change platform
3. Exit build settings
4. In asset folder select "FloorSubst" mesh
5. Observe Unity crashing
Reproduced on: 5.3.6p2, 5.4.0f3, 5.5.0a5
Didn't reproduce on: 5.2.4f1
Note: GIF attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment