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Won't Fix

Votes

0

Found in

2018.4

2019.2

2019.3

2019.3.0f3

2020.1

Issue ID

1205010

Regression

No

Unity editor crashes if code has nullable structs with circular dependency

Scripting

-

How to reproduce:
1. Open attached project "754243.zip"
2. In Project window, open "Test.cs" script
3. Uncomment and save the code
4. Select the Editor

Expected result: The code compiles
Actual result: The code compiles and Editor crashes

Reproducible with: 2018.4.14f1, 2019.2.16f1, 2019.3.0f3, 2020.1.0a16
Could not test with: 2017.4.35f1 (nullable types were not yet implemented)

  1. Resolution Note:

    This issue is caused because the reference assemblies from .NET Standard 2.0 did not contain private fields, preventing the compiler from erroring during compilation. This has been resolved for .NET Standard 2.1. Once Unity upgrades to .NET Standard 2.1 this code will no longer compile.

    See: https://github.com/dotnet/standard/pull/1012

Comments (1)

  1. meikellp

    Apr 15, 2021 07:21

    This pull request was merged 2+ years ago. When will it reach Unity?

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